Working from Studio/Lab and using Unreal Engine as a starting point, the three artists have spent the residency experimenting with game technologies, digital world-building, movement, sound and interactive storytelling.
Explore early iterations of their work, from imagined digital landscapes and interactive performance to experimental instruments and spatial sound, and hear more about the ideas and processes behind them.
Whether you’re an artist, creative technologist, game maker or simply curious about new ways of making art with technology, come along to meet people, exchange ideas and see what’s been taking shape in Studio/Lab.
The 2026 Digital Artist Residencies are delivered by FACT in partnership with DaDa, Homotopia and Lucid Games, supporting early-career artists to experiment, develop new skills and push their practice in new directions.