Sophie Rogers (She/Her) is a London-based artist, whose practice incorporates 3D digital rendering, game engines, sound and lo-fi electronics to produce video works and installations. Her videos blend CGI animation with sound to create atmospheric environments that evoke the emotional resonance of video game worlds.
Sophie takes a particular interest in the potential of virtual worldbuilding and games as a tool for narrative and critical imagination, with research anchored in science fiction and ecological theory.