Pather and Johnston are interested in a human-machine anti-collaboration, wanting to create a machine that intentionally induces rage. Having previously created a system to have game engines interface with microcontrollers, they aim to create a 'haunted' arcade machine, with a unique twist: the machine progressively controls itself more as the game unfolds. Pather's interest lies in digital immortality and world building while Johnston's work lies in the social interactions between humans and machines.
Orisa Pather's website: https://experimentbunker.neocities.org/
Emir Johnston's website: https://emirjohnston.neocities.org/