Aram Bartholl - First Person Shooter

The first-person shooter perspective has become a ubiquitous image for gamers, particularly the presence of the game character's weapon-wielding arm at the bottom of the screen - used to shoot enemies and blow up buildings for points. Here, audiences can bring the gaming perspective to reality with a pair of do-it-yourself cardboard glasses bearing the 'virtual' weapon arm from the popular first-person shooter game, Counter-Strike. While the piece is a provocation on violence in computer games, the tongue-in-cheek nature of the two- dimensional image underlines how separate real space and game space are, each with their own set of rules.