As part of the joint project Worlds Among Us, eight artists who work with new digital technologies such as Augmented Reality (AR), Virtual Reality (VR) and Game-Engines were invited to take part in a three-day clinic at Wysing in December 2017. The artists were supported by experienced technologists Werkflow and curators from each of the co-commissioning partners, after which they were asked to work up a full proposal.
In February 2018, the partners were pleased to select Anna Bunting-Branch to realise her new commission with the ongoing support of The Mechatronic Library. The installation will be shown at Wysing, FACT and QUAD between Autumn 2018 and Spring 2020 alongside a new limited edition made with digital manufacturing technology.
I am delighted to have the chance to develop new work for Worlds Among Us––bringing together painting and VR to explore embodied sensations and different worlds of sense. Our discussions at the clinic raised many urgent and challenging issues that have informed my approach to the project, particularly concerning how technologies of representation are developed and proliferated. I look forward to continuing this dialogue with, Wysing, The Mechatronic Library, FACT and QUAD, who will support further exploration of the possibilities and limits of VR technology in relation to my existing practice. – Anna Bunting-Branch.
Worlds Among Us is a joint project launched in October 2017 which seeks to use new technologies to look again at the worlds we do not see. How can creating new worlds, virtual experiences and augmented perspectives help us see more of what already exists? To receive further information about the commission and future exhibition please sign up to Wysing’s mailing list.
FACT's Dr Mark Wright was part of the workshop clinics - read his blog about it here
Worlds Among Us is supported using public funding by Arts Council England.
Image: Anna Bunting-Branch, META: Umwelt #3 (Transition), 2018