In this session, we will be showing some mobile games created across different contexts. These include game designs for a country house, but also other kinds of contexts – such as designs for creative play practitioners and youth workers.
We invite anyone with an interest in games design to come to our session with no prior knowledge necessarily – just an idea of what you like, or maybe you just have an interest in games that tear you from behind your computer screen.
This session will give you the chance to actually try out our games and give you opportunity to be critical about what you think works well and how we can improve our games. Some of the games will even showcase new uses for the existing game controllers you own.
We think you will find our designs interesting; normally, in computer games the game rules are fixed as the program is built. This means that the games designer has to foresee how the game will be played and what people want to do. In contrast, when we build games around more improvised styles of play we find that the players can create and bend the game rules as they play. This means that these games can give players room to experiment and games have new ways to deal with changes that happen in the real world.
Designing for more improvised styles of play can help people find new ways to relate with each other and find new meaning in the spaces around them.
Book your free place on the Play Spaces workshop, Thursday 23 June at 2pm.