- Part of...Space Invaders
- Gallery 2
A common computer game environment is the dungeon, an elaborate maze that a player must navigate, one room (or cave) at a time, with limited directional information. Sometimes a map can be found partway through the level, helping players orient themselves, but often they are left guessing where they've been and where they were going; essentially building the game's overall environment in their imaginations.
The more dedicated dungeon game players create their own maps, charting their routes to assist them in beating the level. Here, Hutchings has collated and preserved a series of these maps from gamers' own collections. These sketchy manuscripts and drawings from childhood communicate a shared imaginative space. They act as both historical records of experimental play, as well as aesthetic objects in their own right.